Senior Technical Artist

Labster (Denpasar BA, Indonesia) 6 days ago

Your mission

As a Senior Technical Artist at Labster you will help our amazing Art team with your technical wizardry to create tools to improve the production efficiency and push the visual quality while having optimization in mind to make our simulation accessible for any student on both mobile, tablet and laptop devices globally, all while working with an agile mindset.

On a regular day, you will work closely with passionate and skilled cross-functional teams located both in Bali and Copenhagen. 

To gain a better understanding of what Labster is currently working on, please visit our website.

Your responsibilities

  • Creating tools for the art teams to improve the production efficiency of 1000s of low-poly 3D animations, art assets, textures, characters, scenes etc.
  • Creating and optimizing high-performance shaders in Unity for mobile devices
  • Working on overall visual quality improvement across our 100s of  simulation games.
  • Proactively supporting other team members when needed and helping artists find ways to improve their skills (e.g. optimizing art meshes, textures, characters, animations etc.)
  • Maintaining high standards of our workflow practices and enforcing best practices by art team (e.g. creating automated dashboards identifying low-performing art assets).
  • Taking an active part in team meetings: suggesting improvements, actively taking on new roles, providing constructive feedback, etc.
  • Proactively delivering new and inventive ideas that will support the art teams in efforts of solving day-to-day challenges.
  • Maintaining fun, collaborative and positive working relationships with the development team through regular team workshops.
  • Train/mentor other team members by creating 3D asset and animation production related documentation.

Requirements 

  • Outstanding Unity graphic optimization programming skills.
  • Outstanding high-performance 3D mobile shader programming for Unity engine.
  • Great knowledge in tools/plugins creation for Unity engine and Blender.
  • Significant experience working with Git version control
  • Strong knowledge of FBX compatible 3D packages, preferably Blender3D.
  • Excellent time management skills and ability to meet team deadlines.
  • You are a confident speaker who is not afraid of challenging the status quo.
  • You are proficient in English.
  • Must be able to work in a collaborative and Agile development environment.
  • You are able to work independently as well as in the team, proactively supporting your colleagues in their daily activities when it is needed.
  • You like to research new and innovative ways of working.
  • You are interested not only in excelling as a Senior Technical Artist but also proactively taking on new roles outside of your domain.
  • Possessing high effectiveness in time management and task prioritization.

Why Labster?

  • Friendly and productive work environment with fun, diverse, smart, and open-minded people.
  • Getting up in the morning and knowing that you’ll work on something that helps people improve their lives – education.
  • Opportunity to work with the newest technologies in a product company with a noble vision.
  • Have responsible freedom within your scope of work to maintain healthy work-life balance.
  • Competitive compensation based on your qualifications and experience.
  • Budget for personal and professional development.

Labster Vision: Empower the Next Generation of Scientists to Change the World 

For more information on our company vision to empower the next generation of scientists to change the world, please see video links below: 

BBC News: [...] Talk: see our founder's TED talk here 

Senior Technical Artist

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