Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers. We are also proud to announce our newest upcoming title, "Deathloop" - an innovative take on first-person action!
Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999. Our studio is professional with a relaxed working atmosphere located in Lyon town center. We offer a comprehensive benefits package, incl. private medical insurance, flex hours, 25 paid vacations days per year, sports program, transport titles, onboarding program, etc.
Reporting to the Game Director, the Lead UI/UX is responsible for the whole UI creation process, from initial UX and Graphic Design to in-game development and integrations. Being aware of current UI trends in the game industry, he/she will ensure that the user experience is seamless and intuitive on all platforms, and that the UI art style is consistent throughout the game with a high degree of readability.
Manage a multi-disciplinary team of UI/UX programmers and artists to help them reach their objectives in term of time and quality.
In collaboration with designers, define ergonomics by making UI/UX wireframes and navigation flows, including advanced prototypes.
In collaboration with the art team, define the UI art style and make sure it’s implemented consistently in all UI elements
Monitor the scripting and implementation of all UI elements in accordance to the game design intentions.
In collaboration with programmers, ensure that the UI fits into the engine technical constraints.
In collaboration with the producers, create and refine the team organization and processes. Help to make a realistic planning and anticipate risks.
Monitor outsourcing: set objectives to the contractors. Control the quality of their assets by making regular feedbacks.
Have a positive and constructive attitude. Develop self-confidence and support Arkane values and culture.
At least 3 years as UI/UX Designer, Artist or Programmer, ideally in the video game industry.
At least 1 year in a manager position
Shipped at least 1 AAA project on consoles
Strong knowledge and understanding of UI design principles
Mastery of Photoshop, Illustrator, AfterEffect, Flash/Animate, XD or any other UX solution
Strong knowledge of Action Script 3.0 and OOP Concepts is a plus
Passionate about video games and aware of the current trends