Linux 3D Software Development Engineer (f/m/d)

Intel (Munich, Deutschland) Vor 5 Tagen veröffentlicht
Job Description

Responsible for developing support for new features and enabling new platforms for 3D drivers on Linux including having best in class support for OpenGL and Vulkan on our GPUs. Works within the Mesa opensource community to ensure that our drivers are continuously improved and deliver great experience on all Linux based clients. Works with various partners to enhance and improve graphics performance on upcoming processor graphics devices by analyzing performance issues in software drivers applications and games implementing, software performance improvements, and recommending future hardware and software improvements. Also responsible for providing internal and external feedback to implement upcoming graphics features in yet to be released OSes to ensure our hardware and software will function and perform as expected on next generation platforms as well as designing/developing/implementing graphics system level software for future platforms.


Minimum Qualifications

  • Must possess a Bachelors in Software Engineering, Computer Science Engineering or Electrical and Electronics Engineering or related
  • 3 years Programming in C
  • Candidate must have 3 years of experience working in a software product development team
  • 3 years of working experience with developing and designing Linux device drivers


  • Masters degree or a PhD in Software Engineering Computer Science Engineering or Electrical and Electronics Engineering or related
  • Good understanding of Linux Operating system architecture and device driver model
  • Working knowledge in the software engineering development lifecycle process
  • Familiarity with Linux DRM subsystem and graphics/compute SW stack
  • Familiarity with pre-silicon simulation and emulation platforms
  • Strong debugging and system integration skills
  • Experience working in largescale software development teams and projects
  • Ability to work well in a diverse team environment and with others in cross-site organizations

Inside this Business Group

Intel Architecture, Graphics, and Software (IAGS) brings Intel's technical strategy to life. We have embraced the new reality of competing at a product and solution level—not just a transistor one. We take pride in reshaping the status quo and thinking exponentially to achieve what's never been done before. We've also built a culture of continuous learning and persistent leadership that provides opportunities to practice until perfection and filter ambitious ideas into execution.

Other Locations
Poland, Gdansk;Spain, Madrid;Virtual Europe, Middle East and Africa

DE Experienced Hire JR0161401 Munich

Linux 3D Software Development Engineer (f/m/d)

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