Skybound is looking for a skilled Technical Artist to create advanced character and facial rigs, physical simulations, unique injury and destruction tech, and cutscene workflows. The ideal candidate will be passionate about delivering efficient systems to create high
Summary Posted: May 16, 2022 Role Number: 200375655 The Character Technical Artist role is a critical contributor and stakeholder in the design, creation and maintenance of our pipeline and tools for character rigging, deformation, and animation. Part of
Why PlayStation? PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including
Why PlayStation? PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including
Why PlayStation? PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including
Why PlayStation? PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including
DESCRIPTION Only those lawfully authorized to work in the designated country associated with the position will be considered. Please note that all Position start dates and duration are estimates and may be reduced or lengthened based
Intercept Games is a development studio currently focused on the creation of Kerbal Space Program 2 as well as an unannounced stylized science-based adventure game. We have a deep love for space, simulation, strategy, and of
Every great story has a new beginning, and yours starts here. Welcome to Warner Bros. Discovery the stuff dreams are made of. Who We Are When we say, the stuff dreams are made of, were not
Why PlayStation? PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including
Every great story has a new beginning, and yours starts here. Welcome to Warner Bros. Discovery the stuff dreams are made of. Who We Are When we say, the stuff dreams are made of, were not
Why PlayStation? PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including
We are looking for a creative problem solver who reflects the innovative spirit, creative talent, production excellence, collaborative mindset and passion for great storytelling that defines ILMxLAB. Character Technical Artists design and build animation setups and systems, and
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, theyll make extraordinary games that achieve the unexpected. Our shipped
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, theyll make extraordinary games that achieve the unexpected. From our
Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of the Sims, we create games and experiences for millions
Lead Technical Artist - Ridgeline Games Ridgeline Games is focused on building rich narrative campaigns with memorable characters and powerful experiences all in the Battlefield universe. We are building a new studio in the Seattle area composed of
Sr Technical Artist Ridgeline Games is focused on building rich narrative campaigns with memorable characters and powerful experiences all in the Battlefield universe. We are building a new studio in the Seattle area composed of leaders and talent
Ripple Effect, an evolution of Battlefields DICE LA, is a Los Angeles-based game studio on a mission to build community-first experiences through continuous innovation and boundary breaking technology. Our Values: We believe in an honest and
Job Description We are looking for a Technical 3D Artist to join our team of 3D artists to expand the teams production reach and assist in the day-to-day content integration. The Technical 3d Artist will be responsible for the integration of