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Game scripting developer (gdscript) — ai code evaluation & training (remote)

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Game Scripting Developer (GDScript) — AI Code Evaluation & Training (Remote)
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G2i Inc. 2 days ago Be among the first 25 applicants Join to apply for the
Game Scripting Developer (GDScript) — AI Code Evaluation & Training (Remote)
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G2i Inc. Now prioritizing developers with experience in game scripting or creative tech! !!! GDS is high priority!!! List of accepted countries and locations If you’ve built games, contributed to a MUD, or worked with a game engine like Godot, your skills are highly relevant here. Help train large-language models (LLMs) to generate smart, playable game code. You’ll participate in the human feedback loop: Compare & rank
code snippets for game logic, scripting, or scene-building Repair & refactor
AI-generated code in
Lua, GDScript, or LPC
for correctness and clarity Inject feedback
into the RLHF system to shape how the model reasons about code End result:
The model learns how to write, critique, and debug game code like a real developer. What You’ll Need 3+ years of hands-on development experience
(indie game dev counts!) Familiarity with
Lua ,
GDScript , or
LPC/Mud OS Strong instincts for debugging gameplay or scripting bugs Clarity in writing—this job is about explaining what’s wrong and why Happy working asynchronously in a remote setup What You Don’t Need We welcome experience with scripting languages, game engines, and custom tooling. Logistics Location:
Fully remote — work from anywhere Compensation:
$30–$70/hr depending on location and seniority Hours:
Minimum 15 hrs/week, up to 40 hrs/week available Engagement:
1099 contract If this sounds like a fit, apply here! Seniority level
Seniority level Mid-Senior level Employment type
Employment type Contract Job function
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