About us
Planner 5D is a global hub for home design, uniting over 100+ million users in 230 territories around our planet (yes, we have 2 users connecting from Antarctica each month!). Our platform simplifies the home renovation process from concept to execution, and this process has never been more straightforward with our cutting‑edge software. You don't need to be a professional designer to enhance your home or workspace. We are dedicated to streamlining the design experience, making the customization of dream homes accessible to everyone.
Our cross‑platform presence
Our cross‑platform presence spans Web, iOS, Android, Windows, and MacOS, ensuring seamless synchronization for our users. Planner 5D is more than just software;
it's a vibrant community of enthusiastic and product‑oriented professionals. From diverse backgrounds, our team collaborates across time zones, fueled by a shared passion to revolutionize the home design market.
Talent we seek
We are constantly looking for like-minded talent eager to take ownership and drive innovation within our expanding suite of tools. Join us in shaping the future of home design.
We’re looking for a Java/Kotlin Engineer who will develop tools and pipelines related to AI, rendering, data conversion, and similar areas.
Our tech stack
Languages: Kotlin, Python
Core development: Kotlin/JVM, Java, coroutines, serialization, reflection, dependency injection with Dagger
3D and rendering workflows: Blender Python scripting, glTF processing, 3D model conversion, geometry/math‑related tooling, scene and asset preparation pipelines
Data and storage: MongoDB, SQLite, FlatBuffers
Infrastructure and observability: Prometheus metrics, Sentry, CI/CD, Git, Git LFS, internal monitoring and logging
Responsibilities
Develop and maintain Kotlin/JVM‑based backend tools, console applications, utilities, and automation pipelines;
Develop and support Python‑based Blender rendering pipelines, including scene processing, automation and production rendering workflows;
Work on platform components for preparing catalogs, launching processing pipelines, converting 3D models, and supporting internal production workflows;
Build and maintain tooling related to 3D content processing, geometry, scene preparation, wall generation, model conversion, and other math‑heavy tasks;
Research and evaluate current and upcoming technologies related to 3D, rendering, media formats, data processing, and production automation;
Write maintainable, high‑performance, and high‑quality code using best practices, SOLID principles, automated tests, code reviews, and clean architecture
Required knowledge
Strong experience with Java and/or Kotlin on JVM;
Practical experiencewith Python, willingness to work deeply with Python‑based Blender rendering pipelines;
Good understanding of JVM ecosystem: Gradle, dependency management, modular code structure, debugging, profiling, logging, and performance optimization;
Solid SQL knowledge (SQLite, MySQL, PostgreSQL);
Good understanding of object‑oriented programming, SOLID principles, clean architecture, and maintainable code design;
Ability to work withmath‑heavy, data‑heavy, or algorithmic tasks and turn them into stable production solutions;
Ability to write clean, reliable, high‑performance code and cover critical logic with tests;
Knowledge of Linux, common tools, and Linux ecosystem;
Fluent in English
Nice to have
Experience with Python, C / C++ languages;
Experience with popular libraries like Spring, Dagger, JUnit, Apache Commons;
Understanding of 2D / 3D technologies and software (for example OpenGL, WebGL, Raytracing, Blender);
Understanding of Mathematics, Geometry, Computer Vision;
Understanding of Kubernetes, Docker and nearby technologies
Several example of tasks you will be doing
Process data from APIs, databases, JSON, XML, and other sources;
Transform assets (images, 3D models, videos, etc.) into different formats;
Import and export of2D/3D data from and to .Dxf/.Dwg/.Blend formats;
Write a Blender plugin to load data and provide additional modeling functionality;
Write high performance code using CPU and GPU to the max (using parallel, concurrent programming like coroutines, threads, Rx, promises, futures, etc.);
Build processing pipelines, where multiple threads are used to max out CPUs and do lots of different processing on multiple threads/coroutines/Rx/java streams/etc
What we offer
Great work environment that balances freedom and responsibility
Our team is made up of friendly and passionate enthusiasts who are eager to help and share their knowledge
We believe in work‑life balance, so you'll receive around 30+ days of paid holidays per year
Company computer equipment by request
Education courses for our team members, and we're willing to allocate funds toward your training expenses
English classes on our corporate platform
Offline company events in Lithuania and online team‑building
Unlimited free Planner5D subscriptions
#J-18808-Ljbffr