About School 2.0
School 2.0 is a learning centre focused on helping students build strong academic skills while also developing creativity, problem solving, confidence, and practical abilities. We are looking to expand our Robotics, Coding and Engineering program with an instructor who can bring both technical knowledge and hands on project experience into the classroom.
This is not simply a coding instructor position. We are looking for someone who enjoys building things, experimenting, designing projects, troubleshooting, and helping children progress from basic concepts to increasingly advanced challenges.
The Role
We are looking for a Robotics, Coding & Engineering Instructor who can teach children through a combination of coding, robotics, engineering challenges, electronics, design, and hands on building projects.
The ideal candidate should be comfortable taking a concept from an idea to a working project. This could include building small robots, mechanical systems, structures, circuits, sensor based projects, simple machines, automated devices, or other age appropriate engineering projects.
Equally important, we are looking for someone who understands how children develop skills over time. You should be able to assess what a student can currently do, identify the next appropriate challenge, and help us develop a structured learning pathway that moves students from beginner to intermediate and eventually more advanced levels.
Key Responsibilities
What We Are Looking For
We are particularly interested in candidates who are both technical and hands on.
You may be a strong fit if you have experience with some of the following:
You do not need to know every platform listed above. We are more interested in finding someone who understands how things work, enjoys building and experimenting, and is capable of learning new tools quickly.
Curriculum and Student Progression
A major part of this role is helping us build a strong developmental program rather than a collection of disconnected activities.
We want students to be able to start with fundamental concepts and gradually progress toward more sophisticated projects.
For example, a beginner may start by understanding basic sequencing, simple circuits, motors, structures, and block based programming. As their skills develop, they may progress into sensors, robotics, electronics, mechanical systems, programming logic, automation, prototyping, and larger integrated engineering projects.
The successful candidate should be excited about helping us build this type of structured pathway.
The Ideal Candidate
The ideal person for this role is someone who:
Qualifications
What Success Looks Like
We want students to leave the program able to say more than, “I attended a robotics class.”
They should be able to explain what they built, how it works, why they designed it a certain way, what problems they encountered, how they solved them, and what they are ready to build next.
Our goal is to create a program where students continuously develop stronger technical, engineering, coding, and problem solving skills while still having fun and creating things they are proud of.
Pay: $18.00-$25.00 per hour
Work Location: In person
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