Astrocade is building interactive AI-driven experiences and a breakout consumer platform. We are seeking a Social Media and Content Manager to own Astrocade’s organic video engine and grow a creator network that drives acquisition and engagement.
As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and crafting the player experience within the stunning narrative experience and systems-driven world of BioShock. At your core you
Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game Poppy Playtime. This franchise is one of the hottest new properties in gaming, and our team is naturally expanding
As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and crafting the player experience within the stunning narrative experience and systems-driven world of BioShock. At your core you
Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game Poppy Playtime. This franchise is one of the hottest new properties in gaming, and our team is naturally expanding
POSITION: HSU Workstudy Athletic Event Staff DEPARTMENT: Athletics SUPERVISOR TITLE: Admin. Assistant - Athletics FLSA STATUS: Non-Exempt LOCATION: Abilene TARGET HIRE DATE: 8/24/2026 CONTACT INFORMATION: Lisa Million at [email protected] or John Neese at [email protected]. SUMMARY/SCOPE: Students
As a member of the Animation team, you bring champions to life through classic animation principles and body mechanics. You will create high quality animations for a diverse and rapidly growing universe, including bipeds, quadrupeds, and
Level Designer Department: Design Employment Type: Fixed Term - Full Time Location: Eugene, OR Compensation: $70,000 - $92,000 / year Description Pipeworks Studios is seeking a Level Designer I or II, commensurate with experience, to develop
Get excited to join Scopely’s AI-native incubation team, which is focused on discovering the next generation of mobile games. This role can be remote in the US or hybrid in Culver City, LA. Rather than spending
About Moloco: Moloco builds some of the most powerful AI advertising solutions in the world. Our name—short for machine learning company—reflects our core mission: democratizing access to the advanced AI that has historically been reserved for
Sawhorse Productions is a Los Angeles based, Award winning full-service creative studio turning ideas into unforgettable experiences through captivating branded content, viral social moments, and groundbreaking interactive experiences. We partner with industry-leading brands, artists, and studios
Responsibilities Own the Game Vision — Define the design pillars that make our casino games distinct, addictive, and replayable. You know what creates a great session — now build it. Design Core Systems & Mechanics —
About Astrocade Astrocade is a UGC gaming platform where anyone can turn an idea into a playable, shareable game in days, not months. Think YouTube, but for games. We’ve grown to more than 20 million users within
This is a hybrid position that requires residency in California, even during remote work periods. Position Summary This position is responsible for architecting and implementing medium to large features for our internally developed games. The role
Scopely’s AI-native incubation team is focused on discovering the next generation of mobile games. This role can be remote in the US or hybrid in Culver City, LA, with an emphasis on turning ideas into playable experiences
Get excited to join Scopely’s AI-native incubation team, which is focused on discovering the next generation of mobile games. This role can be remote in the US or hybrid in Culver City, LA. Rather than spending
What You’ll Do: Use Blueprint scripting to create gameplay content. Design and block out world geometry. Collaborate closely with world architects on layout, and other teams as needed, to implement the creative vision of the project.
Mid Experience driving progress, solving problems, and mentoring more junior team members; deeper expertise and applied knowledge within relevant area. link Copy link Bachelors degree or equivalent practical experience. 6 years of experience of experience in
As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and crafting the player experience within the stunning narrative experience and systems-driven world of BioShock. At your core you