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Playable Jobs In California - 20 Job Positions Available

1 – 19 of 20 jobs

Astrocade is building interactive AI-driven experiences and a breakout consumer platform. We are seeking a Social Media and Content Manager to own Astrocade’s organic video engine and grow a creator network that drives acquisition and engagement.

Astrocade  16 hours ago
Cloud Chamber jobs

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and crafting the player experience within the stunning narrative experience and systems-driven world of BioShock. At your core you

Cloud Chamber  28 days ago
Mob Entertainment jobs

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game Poppy Playtime. This franchise is one of the hottest new properties in gaming, and our team is naturally expanding

Mob Entertainment  22 days ago
2K jobs

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and crafting the player experience within the stunning narrative experience and systems-driven world of BioShock. At your core you

2K  21 days ago
Mob Entertainment jobs

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game Poppy Playtime. This franchise is one of the hottest new properties in gaming, and our team is naturally expanding

Mob Entertainment  8 days ago
Hardin-Simmons University jobs

POSITION: HSU Workstudy Athletic Event Staff DEPARTMENT: Athletics SUPERVISOR TITLE: Admin. Assistant - Athletics FLSA STATUS: Non-Exempt LOCATION: Abilene TARGET HIRE DATE: 8/24/2026 CONTACT INFORMATION: Lisa Million at [email protected] or John Neese at [email protected]. SUMMARY/SCOPE: Students

Hardin-Simmons University  8 days ago
Riot Games, Inc. jobs

As a member of the Animation team, you bring champions to life through classic animation principles and body mechanics. You will create high quality animations for a diverse and rapidly growing universe, including bipeds, quadrupeds, and

Riot Games, Inc.  8 days ago
Pipeworks Studios jobs

Level Designer Department: Design Employment Type: Fixed Term - Full Time Location: Eugene, OR Compensation: $70,000 - $92,000 / year Description Pipeworks Studios is seeking a Level Designer I or II, commensurate with experience, to develop

Pipeworks Studios  5 days ago
Scopely jobs

Get excited to join Scopely’s AI-native incubation team, which is focused on discovering the next generation of mobile games. This role can be remote in the US or hybrid in Culver City, LA. Rather than spending

Scopely  5 days ago
Moloco jobs

About Moloco: Moloco builds some of the most powerful AI advertising solutions in the world. Our name—short for machine learning company—reflects our core mission: democratizing access to the advanced AI that has historically been reserved for

Moloco  5 days ago
Sawhorse Productions jobs

Sawhorse Productions is a Los Angeles based, Award winning full-service creative studio turning ideas into unforgettable experiences through captivating branded content, viral social moments, and groundbreaking interactive experiences. We partner with industry-leading brands, artists, and studios

Sawhorse Productions  5 days ago

Responsibilities Own the Game Vision — Define the design pillars that make our casino games distinct, addictive, and replayable. You know what creates a great session — now build it. Design Core Systems & Mechanics —

Bellotalabs  15 hours ago

About Astrocade Astrocade is a UGC gaming platform where anyone can turn an idea into a playable, shareable game in days, not months. Think YouTube, but for games. We’ve grown to more than 20 million users within

Astrocade  16 hours ago
gungho jobs

This is a hybrid position that requires residency in California, even during remote work periods. Position Summary This position is responsible for architecting and implementing medium to large features for our internally developed games. The role

Gungho  16 hours ago

Scopely’s AI-native incubation team is focused on discovering the next generation of mobile games. This role can be remote in the US or hybrid in Culver City, LA, with an emphasis on turning ideas into playable experiences

Scopely  17 hours ago

Get excited to join Scopely’s AI-native incubation team, which is focused on discovering the next generation of mobile games. This role can be remote in the US or hybrid in Culver City, LA. Rather than spending

Scopely  17 hours ago
2K jobs

What You’ll Do: Use Blueprint scripting to create gameplay content. Design and block out world geometry. Collaborate closely with world architects on layout, and other teams as needed, to implement the creative vision of the project.

2K  15 hours ago
Google Inc. jobs

Mid Experience driving progress, solving problems, and mentoring more junior team members; deeper expertise and applied knowledge within relevant area. link Copy link Bachelors degree or equivalent practical experience. 6 years of experience of experience in

Google Inc.  15 hours ago

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and crafting the player experience within the stunning narrative experience and systems-driven world of BioShock. At your core you

2K Games, Inc.  17 hours ago

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